Store-Ready App Delivery

Production-Grade Mobile Game Development

I build high-performance, conversion-optimized iOS and Android games in Unity. Optimized for rapid loading, stable 60 FPS framerates, and seamless SDK integrations.

iOS & Android
Multiplatform Builds
Steady 60 FPS
Device Tuning
100% Shipped
Store Approval Rate
Optimized CDN
Low initial size
Audience Profile

Who This Service Is For

Delivering complete engineering clarity for studios, publishers, and brands looking to scale their mobile gaming metrics.

Indie Studios & Game Designers

Need an experienced senior developer to translate raw game designs, art assets, and narrative scripts into high-performance shipped builds.

Founders & Brands

Looking to release interactive gamified loyalty apps, custom promotional playables, or hyper-casual titles to boost user acquisition.

Publishers Seeking Optimization

Struggling with low retention metrics, Google Play/Apple Store compliance rejections, or memory leaks on low-tier mobile hardware.

Engineering Bottlenecks

Problems I Solve

Eliminating development friction, storefront rejections, and low player retention benchmarks.

Strict Store Compliance Failures

Apple's Human Interface guidelines and Google Play's rigorous 20-tester testing policy or API requirements can block launches. I manage provisioning, build metadata, and privacy criteria for frictionless certification.

Poor Device Framerates & Stutter

Unity games often suffer from garbage collector spikes and high draw calls. I profile memory, pack sprites into efficient atlases, optimize scripts, and target a steady 60 FPS on Android and iOS devices.

Broken Monetization Syncs

Rewarded ads failing to give rewards, broken In-App Purchase restore flows, or buggy ad mediations. I build rock-solid server validation and native SDK listeners.

High Build Size & Long Loads

Large download packages kill conversion rates. I set up Unity Addressables to dynamically host art assets on secure CDNs, keeping initial app sizes well below store limits.

Capabilities

Mobile Game Development Services

Complete system scoping, advanced C# development, and storefront compliance pipelines.

iOS & Android Game Engineering

End-to-end game production utilizing clean C# architectures, decoupled managers, and responsive virtual joystick/touch configurations.

  • New input system setups
  • Device orientation handlers
  • Battery & thermal optimizations

Performance Scopes & Memory Profiling

Rigorous deep-dives using Unity Profiler and Memory Profiler to isolate memory leaks, reduce CPU overhead, and clean GC allocation loops.

  • GC-free update loops
  • Dynamic texture compression
  • Draw call batching

Monetization & Ad Mediation Integrations

Integrating AppLovin MAX, ironSource LevelPlay, and Google AdMob to run rewarded video placements, interstitals, and banner layouts.

  • Server-side validation (SSV)
  • IAP store setups
  • Ad tracking privacy popups

Store Submission & Update Cycles

Managing App Store Connect and Google Play Console environments from closed beta testing tracks to live release management.

  • Certificates & App IDs
  • Target API compliance
  • Store listing optimization
Production Process

Development Workflow

A structured visual roadmap ensuring clean milestone delivery, compliance, and storefront execution.

01 // STAGE

Discovery & Scope

We analyze game mechanics, target platforms (iOS/Android/WebGL), performance baselines, and monetization pipelines.

02 // STAGE

Architecture Setup

Structuring clean C# project frameworks with strict separation between data models, game controllers, and visual assets.

03 // STAGE

Core Loop Prototyping

Assembling a graybox build of core gameplay mechanics to validate control responsiveness, game feel, and player fun metrics.

04 // STAGE

Full Development Sprints

Implementing UI screens, sound effects, level pipelines, saving, dynamic asset loading via Addressables, and analytics hooks.

05 // STAGE

SDK & Analytics Integration

Adding ad mediation networks, crash reporting SDKs, push notifications, and GA4 telemetry handlers for complete user insights.

06 // STAGE

Store Certification

Preparing build metadata, age ratings, privacy policies, and running sandbox tests through TestFlight and Play Store internal test tracks.

07 // STAGE

LiveOps & Launch

Pushing production builds to public release, tracking crash rates, adjusting Remote Config values, and scheduling level updates.

Toolbox & SDKs

Proven Technology Stack

Utilizing commercial standard game engines and live operation systems to deploy production-ready code.

Engine & Frameworks

  • Unity 6 / Unity 2022 LTS
  • C# Gameplay Engineering
  • Zenject/Extenject (Dependency Injection)
  • Addressable Asset System

Monetization & Ads

  • AppLovin MAX Mediation
  • ironSource / LevelPlay
  • Google AdMob
  • Unity Ads SDK
  • In-App Purchases (IAP) REST Sync

Backend & LiveOps

  • Firebase Analytics & Auth
  • Google Cloud Functions
  • Unity Remote Config
  • Push Notifications (APNS / FCM)
  • GameAnalytics SDK

Store Tooling

  • Apple App Store Connect
  • Google Play Developer Console
  • Xcode Compilation Pipelines
  • Gradle & Android NDK Configurations
  • Crashlytics / Sentry Reporting
Storefront Launch

App Store Publishing

Full compliance management across iOS App Store Connect and Google Play Developer Console, handling certificates, provisioning profiles, privacy criteria, and build submission pipelines.

Apple App Store Connect

  • iOS Provisioning & Code Signing
  • TestFlight Distribution Setup
  • App Store Metadata Compliance
  • Privacy Policy Configuration

Google Play Console

  • Android Keystore Configuration
  • Closed Testing Track Pipelines
  • AAB Package Optimization
  • Target API level updates
Live Operations

Monetization & LiveOps

Optimizing lifetime value through ad integration, progression loops, and dynamic settings modifications.

01 // Ad Formats

Rewarded & Interstitials

Integrating rewarded video prompts (extending lives, double multipliers) that players value, combined with interstitial placement configurations.

02 // In-App Store

IAP Purchases & Sync

Configuring coin packages, item boosts, subscription tiers, and local inventory saves that sync with app stores securely.

03 // Dynamic Tuning

Remote Config & Events

Setting up variables remotely to dynamically scale gameplay difficulty, configure limited events, and schedule seasonal upgrades without rebuild code.

Mobile Game Development FAQ

Ready to Ship Your Next
Top-Tier Mobile Game?

Let's book a technical discovery call to align on scope, monetization structures, and release milestones.