I engineer intelligent AI behaviors, scalable Unity pipelines, and production-ready mobile games. From complex NPC ecosystems to interactive WebGL labs, I build robust systems for high-performance interactive experiences.
A WebGL-ready Unity AI gameplay prototype showcasing adaptive NPC behavior using finite state machines, line-of-sight detection, hearing systems, NavMesh pathfinding, and aggression-based reactions.
Whether you need adaptive NPCs, scalable FSM architectures, or custom procedural systems, I engineer production-ready AI solutions.

Built and shipped using an AI-assisted production workflow with Unity, WebGL deployment, and mobile-first architecture.
A commercial-grade puzzle game shipped in 20 days on a $6,000 budget — proving that AI-driven workflows can accelerate production without compromising quality, scalability, or store-readiness.
Production-ready iOS, Android, and WebGL titles built with Unity and native HTML5. Designed for retention, optimized for performance, and shipped to global audiences.

Welcome to Buffalo Billionaire – The Ultimate Idle Tapping Adventure! 🦬💰 Are you ready to build an empire from scratch? In Buffalo Billionaire, your fingers are your greatest asset.

Inspired by retro arcade classics, Tap the Bat challenges your reflexes in an action-packed environment. Keep the ball bouncing, time your taps perfectly, and break through waves of obstacles.

Master the art of restaurant strategy in Restaurant Rush – a fast-paced idle tycoon where smart decisions drive success!

A polished, adorable matching merger puzzle built natively in raw HTML5 and JavaScript (completely independent of the Unity engine) and deployed across leading web platforms. Features near-instant downloads, custom state saving, and highly optimized fluid canvas transitions.

Be the Hero Your Pet Needs! Danger is falling from the sky, and only your quick reflexes can save your furry friend!
View all published titles across official storefronts.

A revolutionary real-time physics golf game featuring advanced ball mechanics, modular customization, and secure backend leaderboard systems.

A stylized PvP multiplayer shooter showcasing client-server sync, dynamic ragdoll physics, and custom weapon loadout databases.

A multi-platform virtual hub in the metaverse, integrating multi-user networking, real-time audio chat, and immersive VR environments.

A detailed real-estate tycoon engine featuring persistent world database saving, procedural mapping, and real-time transaction handlers.

A Solana-connected PvP fighter displaying client-side predictive hitboxes, high-fidelity skeletal animations, and secure transaction mechanics.

A robust cross-platform avatar runtime customization SDK enabling procedural mesh generation, dynamic clothing bone scaling, and custom asset schemas.
Let's collaborate to build scalable, high-performance Unity games and robust technical systems for your studio.
I'm Eshan Naithani, a gameplay systems engineer, Unity developer, and AI gameplay builder with over 10 years of experience creating production-ready digital experiences. With a track record of over 100+ games shipped across iOS, Android, and WebGL platforms, I focus on scalable architectures and robust gameplay engineering.
My expertise lies at the intersection of AI and interactive development. From building adaptive NPC systems and finite state machines (FSM) to procedural generation and dynamic behaviors, I create intelligent systems that make games feel alive and responsive.
As a production-focused developer, I prioritize scalable Unity pipelines, optimized memory management, and smooth performance on low-end mobile devices and browser-based WebGL deployments. I design systems that look premium, play flawlessly, and scale effortlessly.
Beyond traditional and AI-driven game development, I also possess secondary expertise in Web3 and blockchain integrations. Having led development on titles like Swing to Earn and Artillery Warfare, I understand how to integrate secure on-chain mechanics and decentralized economies when projects demand it, without compromising core gameplay loops.
I'm not just building games—I'm engineering interactive systems. My approach blends deep technical expertise in C# and Unity, rigorous production standards, and a sharp eye for player psychology, ensuring every experience I ship is both commercially viable and technologically advanced.
As a gameplay systems engineer and AI builder, I bring over a decade of cross-platform experience to the table—building production-ready games that are smart, scalable, and commercially successful.
I design and implement adaptive NPC behaviors, finite state machines, and intelligent procedural mechanics that elevate standard gameplay into highly dynamic, responsive player experiences.
From tightly optimized WebGL interactive labs to robust mobile architectures, I build technical foundations that are modular, memory-efficient, and easy to scale.
With over 100+ games shipped, I understand the complete product lifecycle. I deliver fully optimized, store-compliant games ready for live operations on the App Store and Google Play.
When projects require decentralized technologies, I offer extensive experience in smart contract integration, Web3 gaming economies, and NFT ecosystems as a secondary layer of expertise.
I collaborate seamlessly with founders, designers, and studios worldwide to transform complex technical requirements into polished, high-performance interactive products.
Let's create robust, production-ready systems that push the boundaries of modern game development.
Deep dives into AI gameplay architecture, Unity systems design, and production-ready development workflows.